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Nouvelle Reims

Nouvelle Reims
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Location 719, -4670
http://mc.dev-urandom.eu/map/#/719/64/-4672/-3/0/0
Local Languages French, British, Murrikan, Italian
Government Consulate
Leaders Sidmarcus01 (First Consul) TheDookie (consul) Ralxtew (consul)
Establishment February 2013
Population 8~12 (estimated)
Abbreviation NR
ASC/S Kriegstein Consulate (KS)

Nouvelle Reims is the new Kriegstein Consulate capital City. It's currently under massive works and is far from a “final” state.

founding/time period

Tired of Kriegstein's monotony and lack of population, Sidmarcus01, leader of the consortium, decided to move from the old capital to create a new one on the surface. PPA, also bored of being alone in his autistic dutchboo capital, gave neighbouring clay to Kriegstein in order to make this new settlement near Voelhaven. Interested by the project Dookie joined the Consortium (which then became the Consulate) and officialy became a member of the Triumvirate. The city started with the industrial/commercial harbour district building (still far from being finished) and with the digging of the canal (called “Canal de Lafayette”).

major event/time period

Nouvelle Reims's foundation was rythmed by numerous events wars and crusades like the two crusades of the Polish Cleansing, the Battle of Auri, and some anarchists and Breshikan slaughters that led to several bans for some unnamed Consuls. However nowadays the capital city is growing little by little.

Nouvelle Reim's site is a located between the ocean, forests, mountains and deserts. It will home some major buildings and urbanism projects like the Palais Consulaire and the Place consulaire which will surrounded by a Great Holy Temple of Feel (with several altars to the Never Surrender's feel) and several Embassies from every nations that want good diplomatic relationships. There is some other projects like a military harbour located in a creek and such…

Inheriting the Kriegstein Consulate's wealth, the economy in Nouvelle Reims is strong, however it lacks farms and such infrastructures.

There is no formal building codes in Nouvelle Reims, just some simple rules:

  • Build either creatively and/or Realistic
  • All styles are ok if they follow the first rule
  • Respect the current urbanism and accept modifications if needed
  • Ask one of the Consuls when you want a building spot.

The government is composed by the Consulate's Triumvirate, which will be sieging in the Palais Consulaire, facing the Place Consulaire.

Consuls:

  • Sidmarcus01 (First Consul and Leading Urbanist, Architect and Ingénieur des Ponts et Chaussées)
  • TheDookie (Consul, Urbanist, Architect and Gardener )
  • Ralxtew (Consul, Architect, Urbanist and Engineer)

Citizens

  • Baggie
  • Termocaos
  • Juinn (?)
  • Fegelein
  • Texan (and some friends?)
  • GingerHermit

Honorary residents

  • Aineias
  • Koinu
  • PPA (?)

</WRAP>

  • settlements/nouvelle-reims.1370483691.txt.gz
  • Last modified: 2020/11/08 04:01
  • (external edit)