What about:
1) Existing mob grinders; and
2) Do traps built around mob spawners count as mob grinders?
– mazznoff
Spawners should be fine since they're only active when you're very close. What about low yield farms though?
– bragzor
What about huge animal farming? They are usually close to settlements.
-nettob
te3 input
As the purpose of this rule is to regulate mobfarming during times where many players are online, here's my input:
- Mobgrinders are allowed
One must ask permission to build a mobgrinderOne must announce the existence of a mobgrinder- The mobgrinder must be able to be turned off for lag-reducing purposes, ie. a lighting system needs to be implemented inside the mobspawning part of the grinder, alternatively be built far enough from a settlement that the respective chunks only get loaded during actual farming
- As a guideline for maximum size: You really shouldn't farm more than 200 mobs at once. During active times, less. You can see the number of entities (mobs + some) in the debug display.
- Illegal grinders, or grinders not complying with the rules may be removed by the staff.
— te3 2012/05/20 15:37