Differences
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settlements:hisn_aljutat [2021/07/17 13:49] salah |
settlements:hisn_aljutat [2021/09/20 19:27] (current) salah |
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| Population | ~15 | | | Population | ~15 | | ||
| Establishment | 17/07/2021 | | | Establishment | 17/07/2021 | | ||
+ | {{ :settlements:piglins_empire:flowing_lava_emir.png?direct&400 |Flowing Lava Emir}} | ||
+ | {{ :settlements:piglins_empire:thicc_show.png?direct&400 |Thicc show}} | ||
+ | {{ :settlements:piglins_empire:skinny_show.png?direct&400 |Skinny show}} | ||
+ | {{ :settlements:piglins_empire:smoking_hot_show.png?direct&400 |Smoking Hot show}} | ||
+ | {{ :settlements:piglins_empire:zombie_harvest.png?direct&400 |Zombie Harvest}} | ||
+ | {{ :settlements:piglins_empire:accountant_navigator_room.png?direct&400 |Navigator's Room}} | ||
+ | {{ :settlements:piglins_empire:wither_skeleton_harvest.png?direct&400 |Wither Skeleton Harvest}} | ||
+ | {{ :settlements:piglins_empire:cryogenic_chamber.png?direct&400 |Cryogenic Chamber}} | ||
+ | {{ :settlements:piglins_empire:top_tier_show.png?direct&400 |Top Tier show}} | ||
+ | |||
</WRAP> | </WRAP> | ||
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===== Founding ===== | ===== Founding ===== | ||
- | The piglins restored the settlement in mid 2021. As a bridges' bastion it has a unique architecture and piglins can talk and see each other easily, and come to each other's rescue. | + | The piglins restored the settlement in mid 2021. As a reconstructed bastion it has a unique architecture and piglins can talk and see each other easily, and come to each other's rescue. |
===== Geography ===== | ===== Geography ===== | ||
The bastion lies on a crossroads of Basalt, Soul Sand and Wastes. A portion of the bastion is in Basalt Deltas, which is a very rare location for bastions to be. The Basalt Deltas extend to the north-west. Another potion is in Nether Wastes, which extend to the south. And there is even a small portion in Soul Sand Valley, which extend to the north-east. A half of the bastion is submerged in basalt and therefore heavily defended. The Bastion's roof is at ground level (and lower) than the Nether Wastes biome. | The bastion lies on a crossroads of Basalt, Soul Sand and Wastes. A portion of the bastion is in Basalt Deltas, which is a very rare location for bastions to be. The Basalt Deltas extend to the north-west. Another potion is in Nether Wastes, which extend to the south. And there is even a small portion in Soul Sand Valley, which extend to the north-east. A half of the bastion is submerged in basalt and therefore heavily defended. The Bastion's roof is at ground level (and lower) than the Nether Wastes biome. | ||
+ | |||
+ | ===== Sections ===== | ||
+ | The sections include, but not limited to: | ||
+ | * Dining Tables - Dining Tables that are positioned parallelly. Dancers about the table entertain the diners. | ||
+ | * Meat Market - a display area for meat to be inspected and sold. | ||
+ | * Cryogenic chamber - A cooling chamber powered by a snowman that keeps frozen in time two piglins, a mighty warrior and a shrewd merchant. They are to survive in time and released in dire need. | ||
+ | * The Fire Temple - A temple as ancient as the first piglins, housing a fire sacred to Moloch and tended to by a priest. | ||
+ | * Llama pens - Llamas for purpose of carrying wares are grown and cared for. They are immune to fire and can travel far. | ||
+ | * Magma Cubes - The cousins of slime in the netherworld are kept for their alchemical properties and for defense of the fort. | ||
+ | * Wither Harvesting - A cell capable of housing a wither and extract black dyes or fuel from it. | ||
+ | * Zombie Harvesting - A cell capable of housing a Zombified Piglin and extract its skin. | ||
+ | * Navigator's room - A room for the navigator to find the best trade routes for the piglins and new resources locations. | ||
+ | * Ashen Gentlemen's Club - Two strays provide an exotic interactive show. |