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proposals:final_countdown [2013/03/01 02:17]
v1adimirr No really, this is the final draft now, im super serious this time guys
proposals:final_countdown [2020/11/08 04:02] (current)
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 f. griefing – a deed, which results in diminishing aesthetic value of other players’ creations, buildings and/​or ​ supporting structures, causing harm to and/​or ​ endangering a player, committed with malice aforethought consisting of: f. griefing – a deed, which results in diminishing aesthetic value of other players’ creations, buildings and/​or ​ supporting structures, causing harm to and/​or ​ endangering a player, committed with malice aforethought consisting of:
  
-• destruction of blocks, entities in other players’ creations, buildings and/​or ​ supporting structures+• destruction of blocks, entities in other players’ creations, buildings and/​or ​ supporting structures ​or other justifiable property
  
 • placement of blocks on/in other players’ creations, buildings and/​or ​ supporting structures • placement of blocks on/in other players’ creations, buildings and/​or ​ supporting structures
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 13. Ban longevity for political players attacking / griefing non-political players shall be harsher. Ban longevity for non-political players attacking / griefing non-political or political players shall not differ from ban longevity for political players attacking / griefing political players not in course of war.\\ 13. Ban longevity for political players attacking / griefing non-political players shall be harsher. Ban longevity for non-political players attacking / griefing non-political or political players shall not differ from ban longevity for political players attacking / griefing political players not in course of war.\\
 14. Grounds for being exempt from criminal responsibility:​ self-defence (being under attack), previous provocation by the victim.\\ 14. Grounds for being exempt from criminal responsibility:​ self-defence (being under attack), previous provocation by the victim.\\
-15. The moderator should stipulate the ban reason in the language in english ​for the benefit of the non-banned.\\+15. The moderator should stipulate the ban reason in English ​for the benefit of the non-banned.\\
 16. A player may appeal a ban in the Mod Court. ​ The Mod Court consists of the staff and a decision is passed by simple majority of mods and admins votes. Admins’ vote prevail, should there be a deuce. The server'​s owner’s vote prevails, should there be a deuce between admins. If the ban was unlawful, the ban is considered void. In this case the Mod Court also issues an official warning for the moderator responsible.\\ 16. A player may appeal a ban in the Mod Court. ​ The Mod Court consists of the staff and a decision is passed by simple majority of mods and admins votes. Admins’ vote prevail, should there be a deuce. The server'​s owner’s vote prevails, should there be a deuce between admins. If the ban was unlawful, the ban is considered void. In this case the Mod Court also issues an official warning for the moderator responsible.\\
 17. Grounds for appeal: non-existence of a breach of the constitution,​ excessiveness of the ban, failure to stipulate the ban reason, existence of grounds for being exempt from criminal responsibility.\\ 17. Grounds for appeal: non-existence of a breach of the constitution,​ excessiveness of the ban, failure to stipulate the ban reason, existence of grounds for being exempt from criminal responsibility.\\
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 23. Players shall be free to form unions, be they settlements,​ city-states,​ or nations and pledge citizenship to said entity.\\ 23. Players shall be free to form unions, be they settlements,​ city-states,​ or nations and pledge citizenship to said entity.\\
 24. Players shall be pledged to only one entity at any given time and may not change their citizenship more than once in a calendar month.\\ 24. Players shall be pledged to only one entity at any given time and may not change their citizenship more than once in a calendar month.\\
-25. A settlement is herein defined as an area claimed by between one and four citizens who have built together for their common good.  The area claimed shall be negligable and may not extent beyond structures built by said settlement.\\+25. A settlement is herein defined as an area claimed by between one and four citizens who have built together for their common good.  The area claimed shall be negligable and may far not extent beyond structures built by said settlement.\\
 26. A city-state is herein defined as an area claimed by a collection of 5 or more active citizens who have built together for their common good.  The land claimed shall be modest, though may extend beyond the immediate area of the city-state'​s structures. ​ Citizens of a city-state shall be non-political.\\ 26. A city-state is herein defined as an area claimed by a collection of 5 or more active citizens who have built together for their common good.  The land claimed shall be modest, though may extend beyond the immediate area of the city-state'​s structures. ​ Citizens of a city-state shall be non-political.\\
 27. A nation is herein defined as an area claimed by a collection of 5 or more active citizens who have built together for their common good and created a wiki page representing themselves as a nation. ​ The land claimed may be reaching and extend far beyond the immediate area of the nation'​s structures.\\ 27. A nation is herein defined as an area claimed by a collection of 5 or more active citizens who have built together for their common good and created a wiki page representing themselves as a nation. ​ The land claimed may be reaching and extend far beyond the immediate area of the nation'​s structures.\\
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   - Have periodic DM (mod) mediated adventures for nations   - Have periodic DM (mod) mediated adventures for nations
     - This idea will be expended upon here soon.  For now, imagine mod/​player-created dungeons or mazes with big rewards (donated, not spawned in) at the end.  Other possibilities include the introduction of other opportunities for strife or commradery between nations (perhaps a new vein of diamonds is rumored to lie right on the border of two nations- who owns them?  Do the nations share the diamonds or do they come up with a contract or do they start a war?​). ​ These scenarios would not create butthurt since they would be specifically designed by the mods (or perhaps a secret multinational group of staff and players that work in the shadows) for fun and would only be created for those nations and players that would agree to the terms and would not get isnta-autist if they lose or don't get their way.  -V1adimirr conveying Flakese'​s idea     - This idea will be expended upon here soon.  For now, imagine mod/​player-created dungeons or mazes with big rewards (donated, not spawned in) at the end.  Other possibilities include the introduction of other opportunities for strife or commradery between nations (perhaps a new vein of diamonds is rumored to lie right on the border of two nations- who owns them?  Do the nations share the diamonds or do they come up with a contract or do they start a war?​). ​ These scenarios would not create butthurt since they would be specifically designed by the mods (or perhaps a secret multinational group of staff and players that work in the shadows) for fun and would only be created for those nations and players that would agree to the terms and would not get isnta-autist if they lose or don't get their way.  -V1adimirr conveying Flakese'​s idea
 +    - This seems similar to the way i discovered the record "​Heretical Zantalus"​ in the Mari spawn'​s library. It was hidden in a secret passage discovered by flipping a lever behind a statue. It gives a great feel even if the reward is non-monetary. I even set one up in Condeura that followed a legend (which i made up) about a hero who died in a cave when it collapsed, leaving behind enchanted armor and a legendary bow. ~Darynu
  
 **Other Suggestions** **Other Suggestions**
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 The final decision lies with you, te3, and we hope that you will weigh all of these factors. ​ While we are not naiive and believe that a new map and new rules will make this server a builder'​s paradise, we still believe that we have nothing to lose and everything to gain.  Please, just give us a chance to prove you wrong. ​ That's all we ask.  Just a chance to try to improve the server. ​ After all, we all want the same thing: to have fun.  Why not try every option when there'​s little to lose?\\ The final decision lies with you, te3, and we hope that you will weigh all of these factors. ​ While we are not naiive and believe that a new map and new rules will make this server a builder'​s paradise, we still believe that we have nothing to lose and everything to gain.  Please, just give us a chance to prove you wrong. ​ That's all we ask.  Just a chance to try to improve the server. ​ After all, we all want the same thing: to have fun.  Why not try every option when there'​s little to lose?\\
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