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battles:rules_of_engagement [2018/08/09 20:23]
p.p.a
battles:rules_of_engagement [2020/11/08 04:02]
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-<alert type="​info"​ icon="​glyphicon glyphicon-info-sign">​ 
-**These rules are outdated and no longer valid. Refer to [[battles:​nationplay_rules|Nationplay PVP Rules]] instead.** 
-</​alert>​ 
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-========== The International Rules of Engagement ========== 
-The International Rules of Engagement are server wide laws that dictate the legality of pvp, a bannable offense when used outside of these regulations. 
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-===History=== 
-After a number of small battles and raids between [[history:​beta_17:​nations:​kurwa|Kurwa]] and [[history:​beta_17:​nations:​battkhortostan|Batt.x]] of disputed legitimacy, the International Rules of Engagement were established and bound all nations that wished to conduct lawful wars.  For a long time these regulations allowed for a drama-free way to conduct wars between nations, but then [[history:​beta_17:​nations:​9th_kingdom_of_breshik|rules lawyers]] began to take advantage of the server rules and provoked other states and then refused to fight. ​ These types were officially referred to as "​[[people:​shakomatic:​start|huge fucking pussies]]"​ and everyone hated them.  In 1.8 this problem was rectified with the Laws of International Wartime Conduct. 
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-With 1.9, the new server, 1.1 and 1.2, some of the old rules became obsolete, or new ones had to be added. 
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-A complete overhaul of political rules was intiated at the start of the 1.7 Alpha'​s realm server. ​ This included sweeping changes to the Rules of Engagement. 
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-======The Rules====== 
-=====Initiating a War===== 
-**At any time a nation may declare war on any other nation.** ​ The declaration must be given unequivocally and verifiably from leader to leader (Publicly, in a wiki page, in front of a mod, etc.). ​ The declaring nation must publicly declare their demands, subject to veto by the politbüro. ​ **It is the responsibility of the declaring nation to ensure that the receiving nation'​s government is fully aware of their status of being warred upon.** 
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-If, after an armed confrontation between members of any nation not formally at war, all nations involved agree to retroactively have temporarily been in a state of war, the engagement will be treated as if it occurred under the rules of engagement. 
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-=====Response to Declarations===== 
-Upon this declaration,​ the defending nation may choose from three options: ​ 
-  * To immediately surrender and accept the terms agreed to by the attacking nation. 
-  * To petition a political officer to give a special exception. 
-  * To accept the declaration of war and immediately enter into a state of war with the attacking nation. 
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-====Surrendering==== 
-In order to surrender, **the defending nation must agree to the terms set by the attacking nation and agreed to by a political officer.** If the surrendering nation defaults on its debt (by choice or poverty) their status as a nation may be revoked by a tribunal of political officers and they must function as a settlement. They may subsequently petition a tribunal of political officers to reinstate their status as a nation, but said officers are under no obligation to do so. 
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-====Refusing==== 
-A nation must accept a declaration of war unless a political officer allows them to refuse. ​ **This request will be granted only in the rarest of circumstances.** ​ This must be explicitly made clear in the wiki page that will be dedicated to that topic and to a political officer in order to be a valid response. One week must pass before the attacking nation may once again declare war on the refusing nation. 
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-====Accepting==== 
-**If a nation accepts a declaration of war, the two nations are immediately said to be at war.** ​ The following otherwise unacceptable actions are lawful during a state of war: 
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-  * The killing of any enemy citizen within the borders of any of the warring nations 
-  * Theft from corpses or unlocked chests belonging to the enemy 
-  * Minor vandalism or breaching of enemy structures that are explicitly used for defensive purposes such as walls and towers. ​ Excessive griefing of even these structures will not be tolerated. 
-  * The slaughtering of enemy animals and the disruption of enemy crops. 
-  * The killing of Yevs is strictly forbidden, as breeding them can be a significant time investment depending on their trades. 
-  * The destruction of torches, signs, and beds belonging to the enemy. 
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-__Lawful Battles__\\ 
-Specific wargoals can be determined by single battles if both sides agree beforehand. ​ The specific manner by which a nation wins a war is determined by the combatants at the start of the war, subject to politbüro veto (for example, "the first nation to win 3 battles wins the war"). 
-  * In order for a battle to be officially and lawfully recognized, it must have the full agreement of both parties'​ governments and both sides must have agreed to be at a state of war. A member of the staff must oversee and regulate the battle to be sure it is in accordance with these rules 
-  * A field of battle must be accepted by all nations involved. 
-  * The win conditions for when the battle ends must be determined before the battle begins. 
-    * If at the end of the battle the leaders of both sides are in disagreement over whether or not the win conditions have been met, a mod may make the final decision. 
-  * Specific stakes for each battle may be determined before the start by each side and a political officer. ​ Deviations from or additions to these rules may be deemed acceptable or necessary by a political officer and will be made explicit for the battle to be legitimate. 
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-=====Results of War===== 
-The loser of the war must submit to the agreed upon punishment unless otherwise stated by a political officer. ​ **Failure to comply results in the automatic revoking of their status as nation (see: surrender).** 
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-If a nation is annexed by another nation, it continues to exist in a state of occupation. It must adopt the conqueror'​s symbols/​flags and can only declare war against the occupying nation. 
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-=====Third Parties===== 
-A third party, be it a nation, mercenary group, or an individual, may enter the war on any side at any time, **however they will remain a non-neutral combatant until the end of the war.** ​ They must declare their intention publicly and verifiably and any wargoals added will be subject to veto by the politbüro. 
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-Players that are not citizens of a nation may participate in international wars by taking the side of a warring nation, in which case the Rules of Engagement apply to them until the end of the war. **They may only fight enemy combatants during planned battles, or on the soil of the nation they side with.** 
  
  • battles/rules_of_engagement.txt
  • Last modified: 2020/11/08 04:02
  • (external edit)