A planned city of the GAM on the continent of Nova Sibiry.
Seeing the new Tri-Isles slowly degrade into an accumulation of odd projects not unlike Perkele was in 1.7 but with a weeaboo theme, MystiaLorelei and Tefal of the GAM decided to create a new settlement, forsaking the “collection of buildings huddled together in a tiny space”, spontaneously-organized look in favor of more Ordnung (and autism).
A spot was chosen in the east of the continent of Nova Sibiry between two rivers and many different biomes. After some planning, the city perimeter was defined and the roads delimiting the blocks were built.
Eien-Kyō lies on the eastern edge of the GAM-controlled part of the continent of Nova Sibiry between two rivers that are yet to be named. The city straddles the eastern river.
Several biomes can be found surrounding the city. Pine forests lie north and south of the city and desert biomes border it to the east and southwest. Not too far lies a very odd point where a snow biome intersects a desert biome. Most of the city and its wester border are a hilly temperate biome.
The independent settlement of Lambda can be found west of the city. An unnamed bay with the island of HURRLAND lies south. The rest of the GAM - and of civilization - currently lies west of the city, though there is a settlement further east.
The city has a planned structure inspired by the medieval Chinese and Japanese capitals of Chang'an (modern-day Xi'an) and Heian-Kyō (modern-day Kyōto), respectively. The space inside of the (planned) city walls has an area of exactly 300×300 blocks. This space is subdivided into 64 thirty-block square plots by a grid of streets, though some plots are grouped together to allow larger builds (e.g. the (planned) Imperial Palace complex north of the city).
The building code of Eien-Kyō is heavily based from the Kurwan Building Code of 1.7 and strives to maintain a level of coziness for the city.