====== Bug reports ====== Hey guys, since the server is freshly set up and all that, there are bound to be bugs and quirks. Ask here for features, fixes etc. --- //[[|tetete]] 2012/01/26 02:05// ===== I seem to have lost my drive to build, maybe a patch will fix it --- //[[Flakese Nossrafle]] 2012/01/26 02:46// ---- I don't know if this has to do with the new server but was the ocean floor always generated with such an odd pattern?\\ {{:admin:chunks.png}} {{:admin:chunks2.png}}\\ I mean the sand parts that are cut off at the chunk borders. --- //[[|PenOpener]] 2012/01/26 14:47// It got even weirder near a shroom island (right picture). --- //[[|PenOpener]] 2012/01/26 16:22// * I noticed that too when first flying over the ocean, I have no idea what's happening there. The caves look normal. --- //[[|tetete]] 2012/01/26 16:57// ---- Dunno if this has been discussed yet, but: Multiworld (with shared inventories) would be awesome. --- //[[|Weegee]] 2012/01/26 18:41// * It's planned, but only for readonly copies of the old maps. I don't want to spread out the community over several barely active maps (possible exception: a skyblock map). --- //[[|tetete]] 2012/01/26 20:20// ---- Would it be possible to copy select structures from the old map to the new one? Since the new map is almost all ocean anyway a few extra islands wouldn't matter. I really miss my fort ;_; --- //[[|PenOpener]] 2012/01/27 00:00// * Re you and everybody who wants their old buildings: I will make the 1.7 and 1.8 maps available as readonly, perhaps open 1.8 for a few weeks to let people finish their projects. But I'm currently not planning to actually import structures from the old maps. --- //[[|tetete]] 2012/01/27 16:16// ---- I cannot place water (with a bucket). I can see the placed water for a moment before it just disappears. Also: right-clicking a door (maybe other interactive objects too) with a full bucket in hand turns it into an empty one. --- //[[|PenOpener]] 2012/01/28 21:00// * Cannot reproduce with either op or default rights, probably lag. Sorry. --- //[[|tetete]] 2012/01/29 03:52//